3D Approval Specialist

Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. DESCRIPTION OF DUTIES Reviews design work to ensure the usage and design of Nintendo characters and/or other IP are in compliance with the Nintendo Style Guidelines. Provides feedback and instructions on how to appropriately modify drawings and other submissions to meet quality standards. Assists in creating reference materials and documentation of game characters for licensees. Work directly with the Nintendo Japan Licensing team to maintain Nintendo’s high standard of artwork quality and protect IP and character images. Determines and provides recommendations on design review method effectiveness and provides feedback to vendors to ensure quality improvements. Manages and prioritizes multiple simultaneous review requests to meet the production schedule. SUMMARY OF REQUIREMENTS: Three (3) or more years of related experience. Artistic/technical skills with experience in character creation and manipulation is required. 3D modeling and rendering experience with 3ds Max, Cinema4D, Blender, or equivalent software will be considered. Strong critical thinking and problem solving skills. Proven proficiency with Maya (or similar 3D modeling package) Z-Brush, Photoshop, and Microsoft PowerPoint. A keen eye for detail and a designer’s eye to detect and critique flaws. A strong interest in Nintendo’s games, toys, characters and IP. Possesses a wide range of in-depth knowledge of games, comics and animation in North America. Ability to communicate complex and artistic/technical information in both Japanese and English is preferred. Experience working on figures, statue, plush, and other 3D character-based goods is a plus. Comfortable providing feedback/review throughout all phases of design, concepting, and execution. Undergraduate degree in art or related field or an equivalent combination of education or experience. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Pay Range: $91,500—$146,400 USD

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